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BURIEN, Washington (PRWEB) October 10, 2005

On tonight’s broadcast of iGame Radio, the Mac gaming radio program, host Omaha Sternberg reviews IndieGamesCon 2005 http://www.indiegamescon.com with news, previews, and interviews of convention members.

This years IndieGamesCon, hosted by GarageGames http://www.garagegames.com and sponsored by Microsoft http://www.microsoft.com, gathered indie game developers from around the world to discuss the art of game development and how to publish on various platforms, including to Xbox 360 live arcade.

Tonights show will include interviews with members of the Independent game development community, previews of Indie games on display, and a review of a brand new game (youll have to tune in to find out), along with news, commentary, and giveaways. Omaha will also take questions live from listeners in the iGame Radio chat room (AIM/iChat room name iGameRadio).

iGame Radio can be heard live on MacRadio from 6 to 7:30 pm Pacific Time, 9 to 10:30 pm Eastern (Tuesday from 0100 to 0230 UTC), and on demand thereafter. Listeners can tune in at the iGame Radio web page http://www.macradio.com/igameradio/, where they’ll also find archives of past broadcasts. QuickTime 5 or above and a 28 kbps or faster Internet connection are required for the live broadcast; QuickTime 5 and above or iTunes 4.9 or other MP3 enabled software (such as iPodderX), and a 28 kbps or faster Internet connection are required for access to the archives.

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Eugene, OR (PRWEB) August 23, 2005

GarageGames has announced the session highlights and speakers for the fourth annual Independent Games Conference. IndieGamesCon ’05 (IGC) runs October 7-9, 2005. This year’s conference is a fun, informal and informative gathering of independent game developers featuring a keynote address, “The State of the Revolution”, by Mark Frohnmayer, GarageGames President. If you’ve caught the incurable desire to make games commercially, or even as a hobbyist, this is a community gathering of like-minded individuals you will not want to miss.

IGC provides connections and content for programmers, artists and indie entrepreneurs. Planned presentations include Melv May on 2D game design, Ill Clan on machinima, John Welsh and Dave Nixon on the casual gaming industry, Thomas Buscaglia on legal issues, Ageia on the future of game physics, Ryan Gordon on Mac OS X game development, Microsoft on Xbox development and many more industry veterans.

IGC 2005 presents a great platform for the independent game development community to show off their creations, while learning about next-generation technologies and helpful topics for game developers spread out over five different break-out tracks. The break-out tracks cover topics such as animation and lighting for artists, marketing and legal issues for the business side of gaming, and development techniques from seasoned game programmers.

GarageGames has been hosting IGC in a response to the recognition that the Game Developers Conference is too big and too expensive for many people. “Game Developers want to get back to their roots of talking about game development,” said Jeff Tunnell, GarageGames Founder, “Since the beginning, IGC has always been about meeting the needs of the small, self-funded indie game developer.”

Early registration is online and costs $ 195 for a three-day pass, including sessions, t-shirt, food, LAN parties and beverage of choice (“beer”) for those registering before September 16th. Space is limited, so reservations will be on a first-come, first-serve basis. Registrations after September 16th will be $ 250. More information is available at http://www.indiegamescon.com.

About GarageGames:

GarageGames mission is to change the way games are made and played. GarageGames provides the technology, community and market to empower game makers to build commercial quality multiplatform games. Known for bringing the Torque Game Engine to independent developers for $ 100, GarageGames is located in Eugene, Oregon and on the web at http://www.garagegames.com. GarageGames is also the presenter of the annual IndieGamesCon.

About IndieGamesCon:

IndieGamesCon (IGC) is a fun, informal and informative gathering of independent game developers from around the world. IGC is designed to be a summit meeting of like-minded developers with the shared goal to focus on collaboration and building community. Along with sessions on game art, technology, tools and business. The event has a central ShowOFF center open to developers to play-test and showcase current prototypes, demos and newly released games.

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Arbor Networks’ Sixth Annual Worldwide Infrastructure Security Report: Reveals DDoS Attack Size Breaks 100 Gbps for First Time; Up 1000% Since 2005










Chelmsford, MA (Vocus/PRWEB) February 01, 2011

2010 should be viewed as the year distributed denial of service (DDoS) attacks became mainstream as many high profile attacks were launched against popular Internet services and other well known targets. The year also witnessed a sharp escalation in the scale and frequency of DDoS attack activity on the Internet. The 100 Gbps attack barrier was reached for the first time while application layer attacks hit an all-time high. Service providers experienced a marked impact on operational expense, revenue loss and customer churn as a result, according to a report issued today by Arbor Networks, a leading provider of security and network management solutions for converged carrier networks and next-generation data centers.

Arbor’s longstanding relationships and reputation as a trusted advisor and solution partner to service providers and network operators across the globe make this annual report possible. The report offers a rare view into the challenges of network operators on the front lines of a global battle against botnets and DDoS attacks. It is designed to provide data and insight that will enable network operators to make more informed decisions about their security strategies to ensure availability for mission-critical Internet and other IP-based infrastructure.

“Arbor Networks’ research is utterly indispensible for anyone who wants to understand the network security landscape, how it is evolving and what the implications may be,” said Ethan Zuckerman of Harvard University’s Berkman Center for Internet & Society.

DDoS attacks have gone mainstream

Botnet-driven DDoS attacks are likely to continue as a low cost, high-profile form of cyber-protest in 2011 and beyond. Major incidents in 2010 included DDoS attacks associated with the territorial disputes between China and Japan, the ongoing political turmoil in Burma and Sri Lanka and the WikiLeaks affair. The need to protect availability has finally made it onto the radar screen of enterprise IT consulting firms worldwide, and DDoS defense has consequently reached the status of a CXO-level issue globally.

Attack surface continues to expand

The DDoS attack surface describes all aspects of network infrastructure, servers, protocols and services that are vulnerable to DDoS attacks. As new equipment, protocols and services are introduced into networks, the vulnerable attack surface for DDoS is expanded. This presents a significant challenge for network operators. Botnet-driven volumetric and application-layer DDoS attacks continue to be the most significant problems facing operators. This year’s report also reveals attackers are targeting the infrastructure itself, specifically DNS, VoIP and IPv6.

“Network operators are facing a global Internet insurgency driven by the ubiquity of botnets. This has led to rapidly escalating DDoS attack size, frequency and sophistication,” said Roland Dobbins, solutions architect with Arbor Networks. “Adding to the challenges facing operators is the increasing number of attack vectors, including applications and services, not to mention the proliferation of mobile devices.”

Application-layer DDoS attacks are increasing in sophistication and operational impact

An alarming 77% of respondents detected application layer attacks in 2010. These attacks are targeting both their customers and their own ancillary supporting services, such as domain name system (DNS), Web portals, etc. Internet data center (IDC) operators and mobile/fixed wireless operators report that application-layer DDoS attacks are leading to significant outages, increased operational expenditures (OPEX), customer churn and revenue loss.

Increasingly sophisticated attacks expose IPS and firewall shortcomings

In an effort to achieve DDoS protection, many operators have deployed stateful firewalls and intrusion prevention system (IPS) devices to protect data center infrastructure. In actuality, these devices can render networks more susceptible to attacks as the state tables on even the most scalable versions available can be overwhelmed with a moderate size DDoS attack. Nearly 49 percent of IDC respondents reported a firewall or IPS outage due to DDoS.

Lack of preparedness on mobile networks presents new attack opportunities

The fastest-growing category of Internet service providers (ISP) —mobile and fixed wireless operators—may be the least prepared in terms of network visibility and control and overall ability to defend themselves and their customers against attack. Nearly 60 percent of respondents indicated they have limited or no visibility into the network traffic of their wireless packet cores. In addition, only 23 percent indicated they have visibility into their wireless packet cores on par with, or better than, their visibility into their wireline networks. With some notable exceptions, many mobile/fixed wireless network operators appear to have security postures approximating those of wireline operators eight to 10 years ago.

Operators are struggling to keep up their security posture through transition to IPv6

Operators expressed concern over lack of visibility into IPv6 network traffic and their inability to control that traffic to the same degree they control IPv4 traffic. The additional network state and DDoS vector introduced by deployment of 6-to-4 gateways and network address translators (NATs) is also a significant threat to availability.

DNS emerging as a top target

DNS has emerged as one of the easiest ways to DDoS a server/service/application and take it offline by denying Internet users the ability to resolve server/resource records. Additionally, the large number of misconfigured DNS open recursors, coupled with the lack of anti-spoofing deployments on many networks, allows attackers to launch overwhelming DNS reflection/amplification attacks.

The report is available for download at http://www.arbornetworks.com/report.

About Arbor Networks

Arbor Networks, Inc. is a leading provider of network security and management solutions for converged carrier networks and next-generation data centers, including more than 70 percent of the world’s Internet service providers and many of the largest enterprise networks in use today. Arbor’s proven network security and management solutions help grow and protect our customers’ networks, businesses and brands. Arbor’s unparalleled, privileged relationships with worldwide service providers and global network operators provides unequalled insight into and perspective on Internet security and traffic trends via ATLAS – a unique collaborative effort with 100+ network operators across the globe sharing real-time security, traffic and routing information that informs numerous business decisions.

For technical insight into the latest security threats and Internet traffic trends, please visit our website at arbornetworks.com and our blog at asert.arbor.net.

Note to Editors: Arbor Networks, Peakflow, ATLAS and the Arbor Networks logo are trademarks of Arbor Networks, Inc. All other brand names may be trademarks of their respective owners.

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